Interaction designer. Gadget fan. Connected device fantasist. Distributed Cognition fan. Science fiction and fantasy fan. West Coast Swing dancer, competitor, and instructor. Principal member of Sneakers' staff (his cat).
As a longtime user and fan of connected gadgets and their potential, he seeks the opportunity to expand his web and software IxD experience and use their growing ubiquity to create technologies and ecosystems that fit and transform users' worlds, making great things delightfully possible--anywhere. Is your team a match? Check out my resume and contact me.
Tag Archives: mobile
Smartphones should not interrupt users’ video recording sessions when calls come in, especially if users choose to ignore those calls, whether through inaction or via tapping “ignore” on a notification. Yet, this is what happens with the phones running the current leading mobile Oses, iOS (5, 6.1) and Android (including 4.1 JellyBean). In contrast, webOS v2.2.3 and Windows Phone 7.5 only stop recording when users choose to take the incoming call. The quick UX lesson is easy—that the latter behavior is how it should be; do not interrupt users’ activity unless absolutely necessary. The larger UX lessons include: prioritize users’ activities over system ones when possible and offer both more flexible multi-tasking and more thoughtful use of unobtrusive notifications to accommodate that prioritization. Continue reading